The Dark Art of Estimating Hours

Get the lowdown at TechCrunch

"It is well accepted that software estimates are frequently wrong, and all too often wildly wrong."

Lots of fair points in this one, but the most interesting one has to do with how oftentimes developer estimates are complicated by interrelated features: “What engineers actually estimate is the size of the technical foundation building block that makes a feature possible, which is often/always shared among other features at that scale.”

It’s maybe a bit of an exaggeration, however, to say “accept that estimates are always wrong”–if “wrong” means not precisely the hours that were estimated, as I do feel like it’s possible to get a pretty fair estimate of a project when there are only a handful of unknowns.

Also in Freelance

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